Offline EA 167.17.68.81:28015 checked 4d ago
test01
Connect
srv = rust.server("167.17.68.81:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 05:49 UTC, in 2d 5h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 167.17.68.81:28015
- region
- EA
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 2 Oct 2026, 05:49 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 80 on average | 13/200 |
| 1 | Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 49 on average | 13/215 |
| 2 | Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 32 on average | 11/100 |
| 3 | [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 5 on average | 1/200 |
| 4 | JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 2/60 |
| 5 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
How does test01 compare in the rankings?
Ranked #10,503 on seven-day player hours, test01 is #463 in Asia and in the top 47% of all ranked servers.
What population does test01 carry?
Offline now for test01, with the last sample 4 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is test01 on?
Rust network protocol 2635 and build 168909 on Windows is what test01 runs. Steam updates your game for you, but the protocol must match to join.
Is test01 up, and what does its uptime show?
Offline now for test01, last seen 4 days 21 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 23 October 2026.
In which location is test01 hosted?
In Asia, test01 lists itself, using the EA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 167.17.68.81:28015 is its address.
Settings and map
Which rules apply on test01, and what settings?
The name test01 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.
Which map has test01 loaded?
The game generates its map: procedural, on test01.
Wipe schedule
When does test01 wipe, and on what schedule?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. The schedule puts the next wipe on Friday 30 October at 05:49 UTC. The world it runs now was generated 25 days 18 hours ago. Its tags carry a wipe schedule of every two weeks.
Tags and filters
Where does test01 appear among Rust Data lists and filters?
The Rust Data lists that test01 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on test01 hold?
The game's server browser reads these tags from test01: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to test01?
The manual route: launch Rust, F1, then client.connect 167.17.68.81:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.