Offline 167.233.208.36:28015 checked 4d ago
RustScape test | RFM_FO_0.0.36 (1)
Connect
srv = rust.server("167.233.208.36:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 167.233.208.36:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 03:28 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 182/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 187/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 58/1000 |
Quick answers
From the figures on this page.
Population data
How does RustScape test | RFM_FO_0.0.36 (1) compare in the rankings?
Over the last seven days RustScape test | RFM_FO_0.0.36 (1) sits at #12,256 on player hours, in the top 55% of ranked servers.
How many players does RustScape test | RFM_FO_0.0.36 (1) hold at once?
RustScape test | RFM_FO_0.0.36 (1) returns no live count at this refresh, having last been seen 4 days 15 hours ago. Over the last seven days it averaged 2 players and peaked at 3.
About the server
What Rust version does RustScape test | RFM_FO_0.0.36 (1) run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustScape test | RFM_FO_0.0.36 (1). Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustScape test | RFM_FO_0.0.36 (1), and is it online now?
Offline now for RustScape test | RFM_FO_0.0.36 (1), last seen 4 days 15 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Its earliest recorded date in Rust Data is 23 October 2026.
Where does RustScape test | RFM_FO_0.0.36 (1) sit?
For RustScape test | RFM_FO_0.0.36 (1), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.233.208.36:28015.
Map and rules
What rules and settings are recorded for RustScape test | RFM_FO_0.0.36 (1)?
You will not find a gather rate in the string RustScape test | RFM_FO_0.0.36 (1). No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does RustScape test | RFM_FO_0.0.36 (1) wipe, and how often?
The record for RustScape test | RFM_FO_0.0.36 (1) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 16 hours ago.
Tags and filters
Which Rust Data filters and lists contain RustScape test | RFM_FO_0.0.36 (1)?
These Rust Data lists include RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RustScape test | RFM_FO_0.0.36 (1) hold?
The game's server browser reads these tags from RustScape test | RFM_FO_0.0.36 (1): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to RustScape test | RFM_FO_0.0.36 (1)?
In Rust, F1 opens the console: type client.connect 167.233.208.36:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.