Offline 167.235.157.22:28010 checked 14d ago
Rustoria.co - US Medium Preview Server (Map #2)
Connect
srv = rust.server("167.235.157.22:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 18:03 UTC15d ago | 0 | NaN | running | 0 |
| 1 | Mon 12 Oct, 01:57 UTC16d ago | 0 | NaN | 0.7 days | 0 |
| 2 | Sun 11 Oct, 13:07 UTC16d ago | 0 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1337- map
- Custom Map
- size
- 4250
- seed
- 1337
Server
srv.info()- address
- 167.235.157.22:28010
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 18:03 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 126/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 53/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 28/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 16/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 28/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rustoria.co - US Medium Preview Server (Map #2) rank?
Rank #15,382 on seven-day player hours for Rustoria.co - US Medium Preview Server (Map #2), within the top 71% of all ranked servers.
How full does Rustoria.co - US Medium Preview Server (Map #2) run?
The current row shows Rustoria.co - US Medium Preview Server (Map #2) offline; the last response was 14 days 21 hours ago.
Server facts
Which Rust version is Rustoria.co - US Medium Preview Server (Map #2) on?
Rust network protocol 2634 and build 167584 on Linux is what Rustoria.co - US Medium Preview Server (Map #2) runs. Steam updates your game for you, but the protocol must match to join.
Is Rustoria.co - US Medium Preview Server (Map #2) up, and what does its uptime show?
Offline now for Rustoria.co - US Medium Preview Server (Map #2), last seen 14 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is Rustoria.co - US Medium Preview Server (Map #2) hosted?
Its name points to North America, but Rustoria.co - US Medium Preview Server (Map #2) publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 167.235.157.22:28010 is its address.
Rules, settings, map
What rules and settings are recorded for Rustoria.co - US Medium Preview Server (Map #2)?
The name Rustoria.co - US Medium Preview Server (Map #2) carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
What is the map on Rustoria.co - US Medium Preview Server (Map #2)?
Rustoria.co - US Medium Preview Server (Map #2) runs a procedural map of size 4,250 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipes and dates
When does Rustoria.co - US Medium Preview Server (Map #2) wipe, and on what schedule?
Rustoria.co - US Medium Preview Server (Map #2) wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 13 hours ago, and that is the one in play.
What is wipe day on Rustoria.co - US Medium Preview Server (Map #2) like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Rustoria.co - US Medium Preview Server (Map #2)?
These Rust Data lists include Rustoria.co - US Medium Preview Server (Map #2): Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Rustoria.co - US Medium Preview Server (Map #2)?
These tags are published by Rustoria.co - US Medium Preview Server (Map #2) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; builds (Build server): Practise base building and design here; creative (Creative): Nothing to gather; build freely; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rustoria.co - US Medium Preview Server (Map #2)?
In Rust, F1 opens the console: type client.connect 167.235.157.22:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.