Online NA 167.237.52.5:28015 checked 12m ago
Oblivion
Connect
srv = rust.server("167.237.52.5:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 16:33 UTC4d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 167.237.52.5:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 16:33 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 244 on average | 317/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 96 on average | 146/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 59/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 39 on average | 34/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
Quick answers
From the figures on this page.
Player counts
How does Oblivion compare in the rankings?
Ranked #9,766 on seven-day player hours, Oblivion is #1,268 in North America and in the top 44% of all ranked servers.
What population does Oblivion carry?
The sample now reads 0 players for Oblivion, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 0 players.
Server data
How well does Oblivion perform?
Averaged over 48 hours: 57 server fps, never under 45. Buildings, deployables and all else in the world took the count as high as 121,761 entities. Memory peaked at 5,335 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Oblivion on?
Rust network protocol 2635 and build 168909 on Linux is what Oblivion runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Oblivion, and is it up?
Oblivion reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 15 hours ago. Uptime of 48% across the last 7 full days: 80 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.
Which location does Oblivion run from?
The NA tag is what Oblivion uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 167.237.52.5:28015 is its address.
Map and rules
Which settings and rules does Oblivion run?
No gather rate appears in the name: Oblivion. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Oblivion?
The game generates the map on Oblivion: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Oblivion wipe?
A rhythm cannot be read from the wipes of Oblivion on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 6 hours ago, and that is the one in play.
On Oblivion, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which lists on Rust Data hold Oblivion, and which filters?
The Rust Data lists that Oblivion fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Oblivion?
These tags are published by Oblivion and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Oblivion?
Enter client.connect 167.237.52.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
