Rust Data

rustdata.spaceservers168.100.161.162:28013.ipynb

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Offline 168.100.161.162:29013 checked 27d ago

[EU] RustEZ Dev

moddedcarbonpve

Connect

srv = rust.server("168.100.161.162:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,275 # top 69%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 731788173
Map of [EU] RustEZ Dev
map
Custom Map
size
4750
seed
731788173

Server

srv.info()
address
168.100.161.162:29013
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 15:32 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average136/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average18/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average28/200
3[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average11/200
4[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average14/140
5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average12/200

Quick answers

From the figures on this page.

Player counts

What position does [EU] RustEZ Dev take in the server rankings?

Player hours over seven days put [EU] RustEZ Dev at #16,275, in the top 69% of the ranked set.

What population does [EU] RustEZ Dev carry?

[EU] RustEZ Dev returns no live count at this refresh, having last been seen 27 days 15 hours ago.

About the server

What Rust version does [EU] RustEZ Dev run?

Rust network protocol 2634 and build 166257 on Linux is what [EU] RustEZ Dev runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [EU] RustEZ Dev, and is it up?

Offline now for [EU] RustEZ Dev, last seen 27 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.

Which location does [EU] RustEZ Dev run from?

The name of [EU] RustEZ Dev points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 168.100.161.162:29013.

Settings and map

Which rules apply on [EU] RustEZ Dev, and what settings?

The name [EU] RustEZ Dev carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [EU] RustEZ Dev selected?

The game generates the map on [EU] RustEZ Dev: procedural, size 4,750, seed 731788173. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe data

On what schedule does [EU] RustEZ Dev wipe?

Too few wipes are on record for [EU] RustEZ Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days 17 hours ago, and that is the one in play.

Tags, lists

Where does [EU] RustEZ Dev appear among Rust Data lists and filters?

These Rust Data lists include [EU] RustEZ Dev: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [EU] RustEZ Dev?

The game's server browser reads these tags from [EU] RustEZ Dev: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166257 (Build): Build number: 166257; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into [EU] RustEZ Dev?

In Rust, F1 opens the console: type client.connect 168.100.161.162:29013. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustez.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166257
Build Build number: 166257.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,965 players 11,641 servers online