Online EU 168.100.161.21:28315 checked 10m ago
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
Connect
srv = rust.server("168.100.161.21:28317")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 09:59 UTC, in 2d 12h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 12h | Sun 1 Nov, 09:59 UTC | wipe |
| 1 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 16d 12h | Sun 15 Nov, 09:59 UTC | wipe |
| 3 | 30d 12h | Sun 29 Nov, 09:59 UTC | wipe |
| 4 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 44d 12h | Sun 13 Dec, 09:59 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 09:59 UTC11d ago | 10 | NaN | running | 4 |
| 1 | Thu 1 Oct, 18:43 UTC FW28d ago | 9 | halved by day 9 | 16.6 days | 4 |
| 2 | Thu 17 Sep, 18:45 UTC42d ago | 8 | halved by day 3 | 14 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1654399960
- map
- Procedural Map
- size
- 4500
- seed
- 1654399960
Server
srv.info()- address
- 168.100.161.21:28315
- region
- EU
- max players
- 50
- group limit
- 30 max
- wipe schedule
- biweekly
- last wipe
- 18 Oct 2026, 09:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 53 on average | 64/100 |
| 1 | [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 20/100 |
| 2 | [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 10/100 |
| 3 | [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss | EU · groups of 8+ · 10x · biweekly · 8 on average | 19/100 |
| 4 | [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS | EU · groups of 8+ · 10x · biweekly · 4 on average | 5/100 |
| 5 | Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE | EU · groups of 8+ · 10x · biweekly · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly rank?
On seven-day player hours [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is #2,059 overall and #798 in Europe, inside the top 9% of all ranked servers.
How many players does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly hold at once?
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 9. Peak hour in the last 48 hours: 15:00 UTC, mean 5 players.
Server facts
What does performance look like on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Server fps over the last 48 hours averages 42; the floor is 12. The entity count peaked at 154,488, covering buildings, deployables and the rest of the world. Memory peaked at 5,390 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, and is it up?
Online is the state at the latest refresh for [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. The uptime it reports puts the last restart about 11 hours ago. 166 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly hosted?
In Europe, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.161.21:28315.
Map and rules
Which settings and rules does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run?
10x gather is what the name states, and the name is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. 30 players is the maximum per group. roleplay is the game mode here, and jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly selected?
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs a procedural map of size 4,500 with seed 1654399960, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly wipe?
The tag sets the prediction: [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly has too few wipes on record to confirm its schedule. Sunday 1 November at 09:59 UTC is when the next wipe is due. A new world was started 11 days 11 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
On [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, what happens on wipe day?
The average peak over recent wipes is 9 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 6 in the other cases.
Lists and tags
Which lists on Rust Data hold [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, and which filters?
On Rust Data, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly appears in these lists: EU Rust servers, Modded Rust servers, 10x Rust servers: the live sample, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the server tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Read by the game's server browser, the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts30 (Group limit): Team size tops out at 30; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
In Rust, F1 opens the console: type client.connect 168.100.161.21:28315. Launch Rust on this page does the same by opening the game through Steam and connecting. https://enchantedservers.com is the website recorded for it.
