Offline 168.100.161.27:28300 checked 31d ago
CSL Scrim - Dune
Connect
srv = rust.server("168.100.161.27:28315")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Billy Joe's Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 168.100.161.27:28300
- region
- –
- max players
- 64
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 14:47 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does CSL Scrim - Dune rank?
Rank #16,966 on seven-day player hours for CSL Scrim - Dune, within the top 71% of all ranked servers.
How full does CSL Scrim - Dune run?
CSL Scrim - Dune returns no live count at this refresh, having last been seen 31 days 5 hours ago.
Server facts
What is the Rust version on CSL Scrim - Dune?
Rust network protocol 2633 and build 165217 on Linux is what CSL Scrim - Dune runs. The protocol has to match before you can join, and Steam does the updating.
Is CSL Scrim - Dune up, and what does its uptime show?
Offline now for CSL Scrim - Dune, last seen 31 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.
Where does CSL Scrim - Dune sit?
There is no region published for CSL Scrim - Dune. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.161.27:28300 is its address.
Map and rules
Which settings and rules does CSL Scrim - Dune run?
The name CSL Scrim - Dune carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does CSL Scrim - Dune wipe, and on what schedule?
A rhythm cannot be read from the wipes of CSL Scrim - Dune on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 33 days 8 hours ago.
Tags, lists
Which lists on Rust Data hold CSL Scrim - Dune, and which filters?
The Rust Data lists that CSL Scrim - Dune fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on CSL Scrim - Dune hold?
Read by the game's server browser, the tags CSL Scrim - Dune publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp64 (Max players): Slot count: 64; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to CSL Scrim - Dune?
Enter client.connect 168.100.161.27:28300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.