Rust Data

rustdata.spaceservers168.100.161.3:28215.ipynb

Run all rust-data · live

‹ All servers

Offline EU · us1 168.100.161.3:28210 checked 22d ago

Atlas Hub Testing

weekly wipes moddedoxide

Connect

srv = rust.server("168.100.161.3:28215")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,977 # top 71% · #2523 in EU
last wipe 479d ago # weekly schedule
next wipe 3d 10h # Sun 1 Nov, 12:33 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 12:33 UTC, in 3d 10h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Hello World
size
–
seed
–

Server

srv.info()
address
168.100.161.3:28210
region
EU · us1
max players
100
group limit
30 max
wipe schedule
weekly
last wipe
6 Jul 2025, 12:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average11/100
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average74/999
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average1/100
3Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average12/150
4ShockRust | Build ОбновлениеEU · no group limit · 8 on average0/50
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average5/50

Quick answers

From the figures on this page.

Population data

How does Atlas Hub Testing compare in the rankings?

Ranked #15,977 on seven-day player hours, Atlas Hub Testing is #2,523 in Europe and in the top 71% of all ranked servers.

How full does Atlas Hub Testing run?

The current row shows Atlas Hub Testing offline; the last response was 22 days 4 hours ago.

About the server

What Rust version does Atlas Hub Testing run?

Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub Testing runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Atlas Hub Testing, and is it up?

Offline now for Atlas Hub Testing, last seen 22 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Atlas Hub Testing run from?

The EU tag places Atlas Hub Testing in Europe, and its region code is us1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.161.3:28210.

Rules, settings, map

Which rules apply on Atlas Hub Testing, and what settings?

The name Atlas Hub Testing carries no gather rate. 30 players is the maximum per group. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does Atlas Hub Testing wipe, and how often?

The next wipe for Atlas Hub Testing is an estimate, drawn from weekly: 7 days after its last wipe. On Sunday 1 November at 12:33 UTC the next wipe is due. The world it runs now was generated 479 days 13 hours ago. A weekly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold Atlas Hub Testing, and which filters?

On Rust Data, Atlas Hub Testing appears in these lists: EU Rust servers, Modded Rust servers, Rust aim training servers, Rust battlefield servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on Atlas Hub Testing?

The game's server browser reads these tags from Atlas Hub Testing: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts30 (Group limit): The team cap is 30; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs125476 (Build): Build number: 125476; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): us1 is the region code recorded; ^w (Weekly): Wipes run weekly; ^c (Creative): Creative sandbox: gathering is off, building is open; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^i (Battlefield): Kits and high rates drive fast PvP here; ^j (Battle royale): The zone closes while you loot and fight; ^k (Build server): Base design and practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Atlas Hub Testing?

The manual route: launch Rust, F1, then client.connect 168.100.161.3:28210. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts30
Group limit The team cap is 30.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs125476
Build Build number: 125476.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus1
Region code us1 is the region code recorded.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Training server: practise aim and PvP, loot supplied.
^i
Battlefield Kits and high rates drive fast PvP here.
^j
Battle royale The zone closes while you loot and fight.
^k
Build server Base design and practice.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,680 players 11,699 servers online