Rust Data

rustdata.spaceservers168.100.161.63:25598.ipynb

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Online 168.100.161.63:25619 checked 11m ago

NoobTube | PVE | Under Construction

moddedcarbon

Connect

srv = rust.server("168.100.161.63:25598")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 1 # peak 2
rank #4,494 # top 20%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5209:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 19:00 UTC3d ago 2 NaN running 2
1 Sun 25 Oct, 16:54 UTC4d ago 2 NaN 1.1 days 0
2 Thu 1 Oct, 18:08 UTC FW28d ago 3 halved by day 4 23.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 357134242
Map of NoobTube | PVE | Under Construction
map
Procedural Map
size
4500
seed
357134242
Open on RustMaps

Server

srv.info()
address
168.100.161.63:25619
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 19:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average58/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average111/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average23/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average83/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average82/200

Quick answers

From the figures on this page.

Population data

What position does NoobTube | PVE | Under Construction take in the server rankings?

Rank #4,494 on seven-day player hours for NoobTube | PVE | Under Construction, within the top 20% of all ranked servers.

How many players does NoobTube | PVE | Under Construction hold at once?

Current row: 0 players on NoobTube | PVE | Under Construction, against 5 slots. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.

Server data

How smoothly does NoobTube | PVE | Under Construction run?

Averaged over 48 hours: 134 server fps, never under 97. Buildings, deployables and all else in the world took the count as high as 118,979 entities. The memory field tops out at 5,308 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does NoobTube | PVE | Under Construction run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by NoobTube | PVE | Under Construction. Joining needs the same protocol on your game; Steam handles the update.

Is NoobTube | PVE | Under Construction up, and what does its uptime show?

Online is the state at the latest refresh for NoobTube | PVE | Under Construction. A restart about 3 days 11 hours ago is what its reported uptime implies. Uptime of 73% across the last 7 full days: 122 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is NoobTube | PVE | Under Construction hosted?

There is no region published for NoobTube | PVE | Under Construction. Rust Data does not look up where the machine stands; it shows where a server says it is. 168.100.161.63:25619 is its address.

Settings and map

What rules and settings are recorded for NoobTube | PVE | Under Construction?

You will not find a gather rate in the string NoobTube | PVE | Under Construction. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has NoobTube | PVE | Under Construction selected?

The game generates the map on NoobTube | PVE | Under Construction: procedural, size 4,500, seed 357134242. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does NoobTube | PVE | Under Construction wipe, and how often?

NoobTube | PVE | Under Construction wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 13 hours ago.

On NoobTube | PVE | Under Construction, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.

Tags, lists

Where does NoobTube | PVE | Under Construction appear among Rust Data lists and filters?

On Rust Data, NoobTube | PVE | Under Construction appears in these lists: Modded Rust servers and Rust servers for beginners. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on NoobTube | PVE | Under Construction?

Read by the game's server browser, the tags NoobTube | PVE | Under Construction publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to NoobTube | PVE | Under Construction?

In Rust, F1 opens the console: type client.connect 168.100.161.63:25619. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rust-online.com/sites/noobtube.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,076 players 11,624 servers online