Offline 168.119.39.44:5592 checked 8d ago
TEST
Connect
srv = rust.server("168.119.39.44:5543")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 19:04 UTC9d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 108005
- map
- Procedural Map
- size
- 3500
- seed
- 108005
Server
srv.info()- address
- 168.119.39.44:5592
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 22:04 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 62/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 132/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 36/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 107/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 109/200 |
Quick answers
From the figures on this page.
Population data
What position does TEST take in the server rankings?
Over the last seven days TEST sits at #15,348 on player hours, in the top 69% of ranked servers.
What population does TEST carry?
TEST returns no live count at this refresh, having last been seen 8 days 11 hours ago.
Server facts
What Rust version does TEST run?
Rust network protocol 2634 and build 167781 on Linux is what TEST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is TEST, and is it online now?
Offline now for TEST, last seen 8 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 October 2026.
Which location does TEST run from?
No region is published by TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.119.39.44:5592.
Settings and map
Which rules apply on TEST, and what settings?
The name TEST carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on TEST?
The game generates the map on TEST: procedural, size 3,500, seed 108005. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does TEST wipe, and on what schedule?
A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 11 hours ago.
On TEST, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does TEST appear among Rust Data lists and filters?
On Rust Data, TEST appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into TEST?
Enter client.connect 168.119.39.44:5592 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.