Rust Data

rustdata.spaceservers168.119.64.99:50002.ipynb

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Online 168.119.64.99:50000 checked 13m ago

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

moddedoxide

Connect

srv = rust.server("168.119.64.99:50002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #12,613 # top 57%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 17:03 UTC6d ago 0 NaN running 0
1 Fri 2 Oct, 12:38 UTC25d ago 0 NaN 19.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
168.119.64.99:50000
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 17:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average2/10
2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average8/100
3[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average3/100
4[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100
5NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 rank?

Player hours over seven days put Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 at #12,613, in the top 57% of the ranked set.

What population does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 carry?

Current row: 0 players on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?

Server fps over the last 48 hours averages 229; the floor is 75. Buildings, deployables and all else in the world took the count as high as 6,831 entities. Memory peaked at 2,771 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, and is it up?

Online is the state at the latest refresh for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. The uptime it reports puts the last restart about 9 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 hosted?

For Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.119.64.99:50000.

Map and rules

What rules and settings are recorded for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

You will not find a gather rate in the string Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

When does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe, and how often?

The record for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 6 hours ago.

What is wipe day on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, and which filters?

The Rust Data lists that Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 fits are: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

These tags are published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Enter client.connect 168.119.64.99:50000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,433 players 11,750 servers online