Rust Data

rustdata.spaceservers168.119.73.124:41028.ipynb

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Online 168.119.73.124:41026 checked 13m ago

Rust Wildlife Server

moddedoxide

Connect

srv = rust.server("168.119.73.124:41028")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #15,141 # top 68%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 18:52 UTC24d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of Rust Wildlife Server
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
168.119.73.124:41026
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 18:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Population

What position does Rust Wildlife Server take in the server rankings?

Over the last seven days Rust Wildlife Server sits at #15,141 on player hours, in the top 68% of ranked servers.

How full does Rust Wildlife Server run?

The sample now reads 0 players for Rust Wildlife Server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 0 players.

Server data

How well does Rust Wildlife Server perform?

The 48-hour average is 97 server fps, with a low of 84. Entity numbers reached 106,337, and that includes buildings, deployables and the rest. Memory peaked at 3,286 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust Wildlife Server run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Wildlife Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Wildlife Server, and is it online now?

Rust Wildlife Server reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Rust Wildlife Server hosted?

There is no region published for Rust Wildlife Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 168.119.73.124:41026.

Map and rules

Which rules apply on Rust Wildlife Server, and what settings?

No gather rate appears in the name: Rust Wildlife Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Rust Wildlife Server selected?

Rust Wildlife Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does Rust Wildlife Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rust Wildlife Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days ago.

On Rust Wildlife Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which lists on Rust Data hold Rust Wildlife Server, and which filters?

These Rust Data lists include Rust Wildlife Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Wildlife Server hold?

These tags are published by Rust Wildlife Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Rust Wildlife Server?

Enter client.connect 168.119.73.124:41026 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://byteblitz.de/start is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online