Offline 169.150.133.157:9075 checked 9d ago
Chuds R Us
Connect
srv = rust.server("169.150.133.157:9078")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 04:35 UTC20d ago | 7 | NaN | running | 0 |
| 1 | Mon 5 Oct, 23:59 UTC23d ago | 5 | halved by day 2 | 3.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404
- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 169.150.133.157:9075
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 04:35 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 12/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 5/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Chuds R Us rank?
Over the last seven days Chuds R Us sits at #15,347 on player hours, in the top 70% of ranked servers.
How many players does Chuds R Us hold at once?
The current row shows Chuds R Us offline; the last response was 9 days 9 hours ago.
Server facts
What Rust version does Chuds R Us run?
Version Rust network protocol 2634 and build 167231 on Linux is reported by Chuds R Us. The protocol has to match before you can join, and Steam does the updating.
How reliable is Chuds R Us, and is it online now?
Chuds R Us is offline at this refresh; the last response came 9 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.
Where does Chuds R Us sit?
Its name points to North America, but Chuds R Us publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 169.150.133.157:9075 is its address.
Map and rules
Which settings and rules does Chuds R Us run?
You will not find a gather rate in the string Chuds R Us. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has Chuds R Us selected?
Chuds R Us runs a procedural map of size 3,500 with seed 471471404, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Chuds R Us wipe, and on what schedule?
A single wipe each month, the force wipe, is all Chuds R Us does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 20 days 16 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Chuds R Us, what happens on wipe day?
The average peak over recent wipes is 6 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags, lists
Which Rust Data filters and lists contain Chuds R Us?
The Rust Data lists that Chuds R Us fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Chuds R Us hold?
These tags are published by Chuds R Us and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Chuds R Us?
Enter client.connect 169.150.133.157:9075 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.