Offline 169.150.199.175:28015 checked 10d ago
Speedy's test Server
Connect
srv = rust.server("169.150.199.175:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 14:11 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Thu 15 Oct, 18:13 UTC12d ago | 1 | NaN | 1.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 169.150.199.175:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 14:48 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 178/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 159/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54/1000 |
Quick answers
From the figures on this page.
Population
How does Speedy's test Server compare in the rankings?
Over the last seven days Speedy's test Server sits at #12,972 on player hours, in the top 59% of ranked servers.
How full does Speedy's test Server run?
Speedy's test Server returns no live count at this refresh, having last been seen 10 days 4 hours ago.
Server data
Which Rust version is Speedy's test Server on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Speedy's test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Speedy's test Server, and is it up?
Speedy's test Server is offline at this refresh; the last response came 10 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 26 September 2026.
Where does Speedy's test Server sit?
For Speedy's test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 169.150.199.175:28015 is its address.
Settings and map
Which rules apply on Speedy's test Server, and what settings?
No gather rate appears in the name: Speedy's test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Speedy's test Server?
A procedural map runs on Speedy's test Server, generated by the game.
Wipe data
When does Speedy's test Server wipe, and how often?
A rhythm cannot be read from the wipes of Speedy's test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 10 days 5 hours ago, and that is the one in play.
What is wipe day on Speedy's test Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold Speedy's test Server, and which filters?
The Rust Data lists that Speedy's test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Speedy's test Server?
Read by the game's server browser, the tags Speedy's test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Speedy's test Server?
In Rust, F1 opens the console: type client.connect 169.150.199.175:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.