Rust Data

rustdata.spaceservers169.150.227.219:28127.ipynb

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Offline 169.150.227.219:28125 checked 23d ago

RustRoyale v8 Design Review

moddedoxide

Connect

srv = rust.server("169.150.227.219:28127")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #14,317 # top 64%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
169.150.227.219:28125
region
–
max players
32
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 17:29 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average4/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average45/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average207/215

Quick answers

From the figures on this page.

Player counts

What position does RustRoyale v8 Design Review take in the server rankings?

Over the last seven days RustRoyale v8 Design Review sits at #14,317 on player hours, in the top 64% of ranked servers.

How full does RustRoyale v8 Design Review run?

RustRoyale v8 Design Review returns no live count at this refresh, having last been seen 23 days 5 hours ago.

Server facts

What is the Rust version on RustRoyale v8 Design Review?

The build is Rust network protocol 2634 and build 166652 on Windows, run by RustRoyale v8 Design Review. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustRoyale v8 Design Review, and is it up?

RustRoyale v8 Design Review is offline at this refresh; the last response came 23 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does RustRoyale v8 Design Review run from?

No region is published by RustRoyale v8 Design Review. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.150.227.219:28125.

Rules, settings, map

Which settings and rules does RustRoyale v8 Design Review run?

The name RustRoyale v8 Design Review carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Wipe data

When does RustRoyale v8 Design Review wipe, and how often?

The record for RustRoyale v8 Design Review holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 6 hours ago.

Lists and tags

Which lists on Rust Data hold RustRoyale v8 Design Review, and which filters?

These Rust Data lists include RustRoyale v8 Design Review: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustRoyale v8 Design Review?

These tags are published by RustRoyale v8 Design Review and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RustRoyale v8 Design Review?

The manual route: launch Rust, F1, then client.connect 169.150.227.219:28125. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp32
Max players The server lists 32 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,329 players 11,721 servers online