Offline 170.23.116.159:25678 checked 2h ago
Console to PC Enrichment Center
Connect
srv = rust.server("170.23.116.159:25680")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 07:44 UTC3d ago | 2 | NaN | running | 1 |
| 1 | Wed 21 Oct, 03:57 UTC9d ago | 3 | held half | 5.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3600 · seed 2026
- map
- Procedural Map
- size
- 3600
- seed
- 2026
Server
srv.info()- address
- 170.23.116.159:25678
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 08:20 UTC
- hostname
- –
- first seen
- 21 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 29/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 49/200 |
Quick answers
From the figures on this page.
Player counts
What position does Console to PC Enrichment Center take in the server rankings?
Player hours over seven days put Console to PC Enrichment Center at #3,585, in the top 16% of the ranked set.
How many players does Console to PC Enrichment Center hold at once?
Console to PC Enrichment Center returns no live count at this refresh, having last been seen 2 hours ago. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 2 players.
About the server
How smoothly does Console to PC Enrichment Center run?
The 48-hour average is 162 server fps, with a low of 99. Entity numbers reached 77,402, and that includes buildings, deployables and the rest. A high of 2,318 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Console to PC Enrichment Center on?
Rust network protocol 2635 and build 168909 on Linux is what Console to PC Enrichment Center runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Console to PC Enrichment Center, and is it online now?
The latest sample has Console to PC Enrichment Center offline, with a last sighting 2 hours ago. The uptime it reports puts the last restart about 3 hours ago. 108 of 168 hours up over the last 7 full days, or 64%. Rust Data logged it first on 21 October 2026.
In which location is Console to PC Enrichment Center hosted?
No region is published by Console to PC Enrichment Center. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 170.23.116.159:25678 is its address.
Rules, settings, map
Which settings and rules does Console to PC Enrichment Center run?
The name Console to PC Enrichment Center carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Console to PC Enrichment Center?
Size 3,600, seed 2026: the procedural map on Console to PC Enrichment Center, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Console to PC Enrichment Center wipe, and on what schedule?
The record for Console to PC Enrichment Center holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 19 hours ago.
What is wipe day on Console to PC Enrichment Center like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does Console to PC Enrichment Center appear among Rust Data lists and filters?
On Rust Data, Console to PC Enrichment Center appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Console to PC Enrichment Center?
These tags are published by Console to PC Enrichment Center and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Console to PC Enrichment Center?
Enter client.connect 170.23.116.159:25678 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.