Rust Data

rustdata.spaceservers170.23.116.181:25644.ipynb

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Online 170.23.116.181:25642 checked 8m ago

My Apex Rust Server

moddedoxide

Connect

srv = rust.server("170.23.116.181:25644")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 03:18 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1163496358
Map of My Apex Rust Server
map
Procedural Map
size
4000
seed
1163496358
Open on RustMaps

Server

srv.info()
address
170.23.116.181:25642
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 03:18 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average186/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average179/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average91/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average284/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average236/700

Quick answers

From the figures on this page.

Player counts

What position does My Apex Rust Server take in the server rankings?

Over the last seven days My Apex Rust Server sits at #15,344 on player hours, in the top 69% of ranked servers.

What population does My Apex Rust Server carry?

Current row: 0 players on My Apex Rust Server, against 10 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does My Apex Rust Server run?

The 48-hour average is 171 server fps, with a low of 25. Buildings, deployables and all else in the world took the count as high as 89,626 entities. Memory peaked at 2,560 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does My Apex Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Apex Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Apex Rust Server, and is it online now?

My Apex Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 17 September 2026.

Where does My Apex Rust Server sit?

For My Apex Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 170.23.116.181:25642 is its address.

Settings and map

Which settings and rules does My Apex Rust Server run?

No gather rate appears in the name: My Apex Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on My Apex Rust Server?

Size 4,000, seed 1163496358: the procedural map on My Apex Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does My Apex Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Apex Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 11 hours ago.

What is wipe day on My Apex Rust Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold My Apex Rust Server, and which filters?

On Rust Data, My Apex Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Apex Rust Server hold?

Read by the game's server browser, the tags My Apex Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Apex Rust Server?

Enter client.connect 170.23.116.181:25642 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,153 players 11,869 servers online