Rust Data

rustdata.spaceservers170.23.121.176:25567.ipynb

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Online 170.23.121.176:25565 checked 10m ago

Tex Private

moddedoxide

Connect

srv = rust.server("170.23.121.176:25567")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 17:16 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 8659372
Map of Tex Private
map
Procedural Map
size
3000
seed
8659372
Open on RustMaps

Server

srv.info()
address
170.23.121.176:25565
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 17:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127/200

Quick answers

From the figures on this page.

Player counts

How does Tex Private compare in the rankings?

Rank #15,269 on seven-day player hours for Tex Private, within the top 69% of all ranked servers.

What population does Tex Private carry?

The sample now reads 0 players for Tex Private, out of 500 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Tex Private?

Averaged over 48 hours: 228 server fps, never under 186. Buildings, deployables and all else in the world took the count as high as 44,859 entities. The memory field tops out at 2,007 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Tex Private run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Tex Private. Joining needs the same protocol on your game; Steam handles the update.

Is Tex Private up, and what does its uptime show?

Online is the state at the latest refresh for Tex Private. The uptime it reports puts the last restart about 6 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Tex Private hosted?

For Tex Private, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 170.23.121.176:25565.

Map and rules

What rules and settings are recorded for Tex Private?

The name Tex Private carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Tex Private loaded?

Size 3,000, seed 8659372: the procedural map on Tex Private, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Tex Private wipe, and how often?

A rhythm cannot be read from the wipes of Tex Private on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 8 hours ago.

What is wipe day on Tex Private like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Tex Private appear among Rust Data lists and filters?

On Rust Data, Tex Private appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Tex Private hold?

Read by the game's server browser, the tags Tex Private publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Tex Private?

The manual route: launch Rust, F1, then client.connect 170.23.121.176:25565. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online