Online 170.23.127.203:25565 checked 8m ago
RCE TAKEOVER
Connect
srv = rust.server("170.23.127.203:25567")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 05:14 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2345976
- map
- Procedural Map
- size
- 3000
- seed
- 2345976
Server
srv.info()- address
- 170.23.127.203:25565
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 05:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 70/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RCE TAKEOVER rank?
Rank #15,318 on seven-day player hours for RCE TAKEOVER, within the top 69% of all ranked servers.
How full does RCE TAKEOVER run?
Current row: 0 players on RCE TAKEOVER, against 200 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does RCE TAKEOVER run?
Server fps over the last 48 hours averages 235; the floor is 191. Entity numbers reached 44,868, and that includes buildings, deployables and the rest. Memory peaked at 2,063 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RCE TAKEOVER?
Rust network protocol 2635 and build 168909 on Linux is what RCE TAKEOVER runs. Steam updates your game for you, but the protocol must match to join.
Is RCE TAKEOVER up, and what does its uptime show?
RCE TAKEOVER reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RCE TAKEOVER hosted?
For RCE TAKEOVER, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 170.23.127.203:25565 is its address.
Settings and map
Which rules apply on RCE TAKEOVER, and what settings?
The name RCE TAKEOVER carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RCE TAKEOVER loaded?
Size 3,000, seed 2345976: the procedural map on RCE TAKEOVER, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does RCE TAKEOVER wipe?
Too few wipes are on record for RCE TAKEOVER to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 6 hours ago, and that is the one in play.
What is wipe day on RCE TAKEOVER like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does RCE TAKEOVER appear among Rust Data lists and filters?
The Rust Data lists that RCE TAKEOVER fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RCE TAKEOVER hold?
These tags are published by RCE TAKEOVER and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to RCE TAKEOVER?
In Rust, F1 opens the console: type client.connect 170.23.127.203:25565. Launch Rust on this page does the same by opening the game through Steam and connecting.