Offline 170.23.43.51:25619 checked 14d ago
Infinity Loop
Connect
srv = rust.server("170.23.43.51:25569")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 00:38 UTC22d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 12:17 UTC25d ago | 0 | NaN | 3.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404
- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 170.23.43.51:25619
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 00:38 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
How does Infinity Loop compare in the rankings?
Over the last seven days Infinity Loop sits at #15,156 on player hours, in the top 70% of ranked servers.
How full does Infinity Loop run?
Infinity Loop returns no live count at this refresh, having last been seen 14 days 7 hours ago.
About the server
Which Rust version is Infinity Loop on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Infinity Loop. The protocol has to match before you can join, and Steam does the updating.
How reliable is Infinity Loop, and is it up?
Infinity Loop is offline at this refresh; the last response came 14 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Infinity Loop hosted?
There is no region published for Infinity Loop. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 170.23.43.51:25619.
Rules, settings, map
What rules and settings are recorded for Infinity Loop?
No gather rate appears in the name: Infinity Loop. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Infinity Loop?
The game generates the map on Infinity Loop: procedural, size 3,500, seed 471471404. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Infinity Loop wipe, and how often?
The record for Infinity Loop holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 8 hours ago.
On Infinity Loop, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Where does Infinity Loop appear among Rust Data lists and filters?
The Rust Data lists that Infinity Loop fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Infinity Loop hold?
The game's server browser reads these tags from Infinity Loop: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Infinity Loop?
The manual route: launch Rust, F1, then client.connect 170.23.43.51:25619. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.