Rust Data

rustdata.spaceservers170.23.68.195:2246.ipynb

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Offline 170.23.68.195:2237 checked 14d ago

My Rust Server | ScalaCube

moddedoxide

Connect

srv = rust.server("170.23.68.195:2246")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,156 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
170.23.68.195:2237
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 19:35 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average173/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average20/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average260/700

Quick answers

From the figures on this page.

Population data

How does My Rust Server | ScalaCube compare in the rankings?

Player hours over seven days put My Rust Server | ScalaCube at #15,156, in the top 70% of the ranked set.

What population does My Rust Server | ScalaCube carry?

The current row shows My Rust Server | ScalaCube offline; the last response was 14 days 7 hours ago.

Server facts

What is the Rust version on My Rust Server | ScalaCube?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust Server | ScalaCube. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust Server | ScalaCube up, and what does its uptime show?

My Rust Server | ScalaCube is offline at this refresh; the last response came 14 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 October 2026.

Which location does My Rust Server | ScalaCube run from?

For My Rust Server | ScalaCube, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 170.23.68.195:2237.

Settings and map

What rules and settings are recorded for My Rust Server | ScalaCube?

No gather rate appears in the name: My Rust Server | ScalaCube. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust Server | ScalaCube selected?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does My Rust Server | ScalaCube wipe?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 17 hours ago, and that is the one in play.

Lists and tags

Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?

On Rust Data, My Rust Server | ScalaCube appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Rust Server | ScalaCube hold?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to My Rust Server | ScalaCube?

The manual route: launch Rust, F1, then client.connect 170.23.68.195:2237. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players The server lists 150 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,182 players 11,803 servers online