Rust Data

rustdata.spaceservers170.81.87.230:28023.ipynb

Run all rust-data · live

‹ All servers

Online 170.81.87.230:28021 checked 8m ago

Kordyva Oxide Vanish Acceptance | SA

moddedoxide

Connect

srv = rust.server("170.81.87.230:28023")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 987654
Map of Kordyva Oxide Vanish Acceptance | SA
map
Procedural Map
size
1000
seed
987654
Open on RustMaps

Server

srv.info()
address
170.81.87.230:28021
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 14:07 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Player counts

How does Kordyva Oxide Vanish Acceptance | SA compare in the rankings?

Rank #15,353 on seven-day player hours for Kordyva Oxide Vanish Acceptance | SA, within the top 69% of all ranked servers.

How many players does Kordyva Oxide Vanish Acceptance | SA hold at once?

The sample now reads 0 players for Kordyva Oxide Vanish Acceptance | SA, out of 10 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Kordyva Oxide Vanish Acceptance | SA run?

The 48-hour average is 237 server fps, with a low of 200. The entity count peaked at 3,643, covering buildings, deployables and the rest of the world. Memory peaked at 773 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Kordyva Oxide Vanish Acceptance | SA?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Kordyva Oxide Vanish Acceptance | SA. Steam updates your game for you, but the protocol must match to join.

Is Kordyva Oxide Vanish Acceptance | SA up, and what does its uptime show?

The current sample puts Kordyva Oxide Vanish Acceptance | SA online. Count back 1 hours from its reported uptime to get the last restart. Uptime of 98% across the last 5 full days: 117 hours of 120. Rust Data logged it first on 23 October 2026.

Which location does Kordyva Oxide Vanish Acceptance | SA run from?

No region is published by Kordyva Oxide Vanish Acceptance | SA. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 170.81.87.230:28021 is its address.

Rules, settings, map

What rules and settings are recorded for Kordyva Oxide Vanish Acceptance | SA?

No gather rate appears in the name: Kordyva Oxide Vanish Acceptance | SA. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Kordyva Oxide Vanish Acceptance | SA selected?

Size 1,000, seed 987654: the procedural map on Kordyva Oxide Vanish Acceptance | SA, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Kordyva Oxide Vanish Acceptance | SA wipe, and on what schedule?

A rhythm cannot be read from the wipes of Kordyva Oxide Vanish Acceptance | SA on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold Kordyva Oxide Vanish Acceptance | SA, and which filters?

On Rust Data, Kordyva Oxide Vanish Acceptance | SA appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Kordyva Oxide Vanish Acceptance | SA hold?

Read by the game's server browser, the tags Kordyva Oxide Vanish Acceptance | SA publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Kordyva Oxide Vanish Acceptance | SA?

The manual route: launch Rust, F1, then client.connect 170.81.87.230:28021. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,471 players 11,695 servers online