Rust Data

rustdata.spaceservers170.81.87.230:28117.ipynb

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Online 170.81.87.230:28115 checked 9m ago

Kordyva Oxide Acceptance | SA

moddedcarbon

Connect

srv = rust.server("170.81.87.230:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 04:14 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 123456
Map of Kordyva Oxide Acceptance | SA
map
Procedural Map
size
5000
seed
123456
Open on RustMaps

Server

srv.info()
address
170.81.87.230:28115
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 04:56 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average102/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average237/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Population

How does Kordyva Oxide Acceptance | SA compare in the rankings?

Player hours over seven days put Kordyva Oxide Acceptance | SA at #15,327, in the top 69% of the ranked set.

How full does Kordyva Oxide Acceptance | SA run?

Kordyva Oxide Acceptance | SA reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does Kordyva Oxide Acceptance | SA run?

Server fps over the last 48 hours averages 166; the floor is 54. The entity count peaked at 144,776, covering buildings, deployables and the rest of the world. The memory field tops out at 3,307 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Kordyva Oxide Acceptance | SA run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Kordyva Oxide Acceptance | SA. Steam updates your game for you, but the protocol must match to join.

How reliable is Kordyva Oxide Acceptance | SA, and is it up?

The current sample puts Kordyva Oxide Acceptance | SA online. A restart about 57 minutes ago is what its reported uptime implies. 164 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 16 October 2026.

In which location is Kordyva Oxide Acceptance | SA hosted?

There is no region published for Kordyva Oxide Acceptance | SA. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 170.81.87.230:28115.

Rules, settings, map

Which rules apply on Kordyva Oxide Acceptance | SA, and what settings?

No gather rate appears in the name: Kordyva Oxide Acceptance | SA. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Kordyva Oxide Acceptance | SA loaded?

Kordyva Oxide Acceptance | SA runs a procedural map of size 5,000 with seed 123456, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Kordyva Oxide Acceptance | SA wipe, and on what schedule?

A rhythm cannot be read from the wipes of Kordyva Oxide Acceptance | SA on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 12 hours ago.

On Kordyva Oxide Acceptance | SA, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which Rust Data filters and lists contain Kordyva Oxide Acceptance | SA?

These Rust Data lists include Kordyva Oxide Acceptance | SA: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Kordyva Oxide Acceptance | SA?

The game's server browser reads these tags from Kordyva Oxide Acceptance | SA: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Kordyva Oxide Acceptance | SA?

The manual route: launch Rust, F1, then client.connect 170.81.87.230:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,135 players 11,892 servers online