Online 170.81.87.230:28115 checked 9m ago
Kordyva Oxide Acceptance | SA
Connect
srv = rust.server("170.81.87.230:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 04:14 UTC12d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 123456
- map
- Procedural Map
- size
- 5000
- seed
- 123456
Server
srv.info()- address
- 170.81.87.230:28115
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 04:56 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 156/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 102/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 237/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
How does Kordyva Oxide Acceptance | SA compare in the rankings?
Player hours over seven days put Kordyva Oxide Acceptance | SA at #15,327, in the top 69% of the ranked set.
How full does Kordyva Oxide Acceptance | SA run?
Kordyva Oxide Acceptance | SA reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does Kordyva Oxide Acceptance | SA run?
Server fps over the last 48 hours averages 166; the floor is 54. The entity count peaked at 144,776, covering buildings, deployables and the rest of the world. The memory field tops out at 3,307 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Kordyva Oxide Acceptance | SA run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Kordyva Oxide Acceptance | SA. Steam updates your game for you, but the protocol must match to join.
How reliable is Kordyva Oxide Acceptance | SA, and is it up?
The current sample puts Kordyva Oxide Acceptance | SA online. A restart about 57 minutes ago is what its reported uptime implies. 164 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 16 October 2026.
In which location is Kordyva Oxide Acceptance | SA hosted?
There is no region published for Kordyva Oxide Acceptance | SA. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 170.81.87.230:28115.
Rules, settings, map
Which rules apply on Kordyva Oxide Acceptance | SA, and what settings?
No gather rate appears in the name: Kordyva Oxide Acceptance | SA. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Kordyva Oxide Acceptance | SA loaded?
Kordyva Oxide Acceptance | SA runs a procedural map of size 5,000 with seed 123456, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Kordyva Oxide Acceptance | SA wipe, and on what schedule?
A rhythm cannot be read from the wipes of Kordyva Oxide Acceptance | SA on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 12 hours ago.
On Kordyva Oxide Acceptance | SA, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain Kordyva Oxide Acceptance | SA?
These Rust Data lists include Kordyva Oxide Acceptance | SA: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Kordyva Oxide Acceptance | SA?
The game's server browser reads these tags from Kordyva Oxide Acceptance | SA: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Kordyva Oxide Acceptance | SA?
The manual route: launch Rust, F1, then client.connect 170.81.87.230:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.