Offline 171.225.248.140:28015 checked 5d ago
RustProject DEV
Connect
srv = rust.server("171.225.248.140:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 171.225.248.140:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:41 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 184/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 86/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Player counts
How does RustProject DEV compare in the rankings?
Rank #10,492 on seven-day player hours for RustProject DEV, within the top 47% of all ranked servers.
How full does RustProject DEV run?
Offline now for RustProject DEV, with the last sample 5 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is RustProject DEV on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RustProject DEV. Steam updates your game for you, but the protocol must match to join.
How reliable is RustProject DEV, and is it up?
The latest sample has RustProject DEV offline, with a last sighting 5 days 6 hours ago. Over the last 6 full days the hours up number 2 of 144, 1%. Rust Data logged it first on 22 October 2026.
Which location does RustProject DEV run from?
For RustProject DEV, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 171.225.248.140:28015 is its address.
Rules, settings, map
What rules and settings are recorded for RustProject DEV?
The name RustProject DEV carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on RustProject DEV?
RustProject DEV runs a procedural map, which the game generates.
Wipes and dates
When does RustProject DEV wipe, and how often?
The record for RustProject DEV holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 23 hours ago, and that is the one in play.
Lists and tags
Where does RustProject DEV appear among Rust Data lists and filters?
On Rust Data, RustProject DEV appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on RustProject DEV?
The game's server browser reads these tags from RustProject DEV: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join RustProject DEV?
Enter client.connect 171.225.248.140:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.