Offline 171.229.249.137:28015 checked 29d ago
Rust Test Map
Connect
srv = rust.server("171.229.249.137:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 17:20 UTC29d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 271110776
- map
- Procedural Map
- size
- 4000
- seed
- 271110776
Server
srv.info()- address
- 171.229.249.137:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 19:09 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 105/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 339/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Test Map rank?
Rank #16,728 on seven-day player hours for Rust Test Map, within the top 70% of all ranked servers.
What population does Rust Test Map carry?
Offline now for Rust Test Map, with the last sample 29 days 1 hours ago.
About the server
What is the Rust version on Rust Test Map?
Rust network protocol 2633 and build 165217 on Windows is what Rust Test Map runs. Steam updates your game for you, but the protocol must match to join.
Is Rust Test Map up, and what does its uptime show?
Rust Test Map is offline at this refresh; the last response came 29 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.
Where does Rust Test Map sit?
For Rust Test Map, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 171.229.249.137:28015 is its address.
Map and rules
Which settings and rules does Rust Test Map run?
The name Rust Test Map carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Rust Test Map?
Rust Test Map runs a procedural map of size 4,000 with seed 271110776, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Test Map wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Test Map on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 29 days 2 hours ago.
On Rust Test Map, what happens on wipe day?
Recent wipes averaged 3 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Rust Test Map appear among Rust Data lists and filters?
On Rust Data, Rust Test Map appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Test Map?
Read by the game's server browser, the tags Rust Test Map publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Test Map?
The manual route: launch Rust, F1, then client.connect 171.229.249.137:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.