Rust Data

rustdata.spaceservers171.254.141.176:28027.ipynb

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Offline 171.254.141.176:28025 checked 5d ago

TEST COPY (update check)

moddedcarbon

Connect

srv = rust.server("171.254.141.176:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
171.254.141.176:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 16:38 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average188/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average273/700

Quick answers

From the figures on this page.

Player counts

How does TEST COPY (update check) compare in the rankings?

Rank #15,326 on seven-day player hours for TEST COPY (update check), within the top 69% of all ranked servers.

How many players does TEST COPY (update check) hold at once?

TEST COPY (update check) returns no live count at this refresh, having last been seen 5 days 1 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does TEST COPY (update check) run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by TEST COPY (update check). The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST COPY (update check), and is it up?

TEST COPY (update check) is offline at this refresh; the last response came 5 days 1 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. Its earliest recorded date in Rust Data is 24 October 2026.

Where does TEST COPY (update check) sit?

There is no region published for TEST COPY (update check). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 171.254.141.176:28025 is its address.

Rules, settings, map

Which rules apply on TEST COPY (update check), and what settings?

The name TEST COPY (update check) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has TEST COPY (update check) loaded?

A procedural map runs on TEST COPY (update check), generated by the game.

Wipe data

When does TEST COPY (update check) wipe, and how often?

A rhythm cannot be read from the wipes of TEST COPY (update check) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 21 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold TEST COPY (update check), and which filters?

On Rust Data, TEST COPY (update check) appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST COPY (update check)?

The game's server browser reads these tags from TEST COPY (update check): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to TEST COPY (update check)?

The manual route: launch Rust, F1, then client.connect 171.254.141.176:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online