Offline 172.100.236.176:28015 checked 26d ago
LinuxGSM
Connect
srv = rust.server("172.100.236.176:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.100.236.176:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 15:11 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
How does LinuxGSM compare in the rankings?
Over the last seven days LinuxGSM sits at #15,934 on player hours, in the top 70% of ranked servers.
How many players does LinuxGSM hold at once?
LinuxGSM returns no live count at this refresh, having last been seen 26 days 15 hours ago.
Server data
Which Rust version is LinuxGSM on?
The build is Rust network protocol 2633 and build 164530 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it online now?
The latest sample has LinuxGSM offline, with a last sighting 26 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
Where does LinuxGSM sit?
For LinuxGSM, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 172.100.236.176:28015 is its address.
Rules, settings, map
Which rules apply on LinuxGSM, and what settings?
You will not find a gather rate in the string LinuxGSM. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has LinuxGSM selected?
The game generates its map: procedural, on LinuxGSM.
Wipe data
When does LinuxGSM wipe, and how often?
A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 days 17 hours ago.
Lists and tags
Which lists on Rust Data hold LinuxGSM, and which filters?
These Rust Data lists include LinuxGSM: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to LinuxGSM?
Enter client.connect 172.100.236.176:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.