Rust Data

rustdata.spaceservers172.104.86.66:40382.ipynb

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Offline 172.104.86.66:40381 checked 29d ago

Preflight Test

moddedcarbon

Connect

srv = rust.server("172.104.86.66:40382")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,866 # top 71%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
172.104.86.66:40381
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 14:03 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average80/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average121/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average41/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average14/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Preflight Test rank?

Player hours over seven days put Preflight Test at #16,866, in the top 71% of the ranked set.

How many players does Preflight Test hold at once?

The current row shows Preflight Test offline; the last response was 29 days 17 hours ago.

Server facts

What Rust version does Preflight Test run?

The build is Rust network protocol 2634 and build 166196 on Linux, run by Preflight Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Preflight Test, and is it online now?

Preflight Test is offline at this refresh; the last response came 29 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.

Where does Preflight Test sit?

For Preflight Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 172.104.86.66:40381 is its address.

Map and rules

What rules and settings are recorded for Preflight Test?

No gather rate appears in the name: Preflight Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on Preflight Test?

A procedural map runs on Preflight Test, generated by the game.

Wipes and dates

When does Preflight Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Preflight Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 29 days 17 hours ago, and that is the one in play.

Lists and tags

Where does Preflight Test appear among Rust Data lists and filters?

These Rust Data lists include Preflight Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Preflight Test?

These tags are published by Preflight Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166196 (Build): The server runs build 166196; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Preflight Test?

In Rust, F1 opens the console: type client.connect 172.104.86.66:40381. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166196,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166196
Build The server runs build 166196.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,799 players 11,618 servers online