Offline 172.105.105.17:28015 checked 10d ago
Carbon Plugin Dev
Connect
srv = rust.server("172.105.105.17:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 05:00 UTC10d ago | 0 | NaN | running | 0 |
| 1 | Wed 14 Oct, 05:44 UTC15d ago | 0 | NaN | 5 days | 0 |
| 2 | Fri 2 Oct, 18:56 UTC27d ago | 0 | NaN | 11.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.105.105.17:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 05:00 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 40/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 84/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 87/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 301/310 |
Quick answers
From the figures on this page.
Player counts
How does Carbon Plugin Dev compare in the rankings?
Player hours over seven days put Carbon Plugin Dev at #15,306, in the top 70% of the ranked set.
What population does Carbon Plugin Dev carry?
Offline now for Carbon Plugin Dev, with the last sample 10 days 5 hours ago.
About the server
What Rust version does Carbon Plugin Dev run?
Rust network protocol 2634 and build 167781 on Linux is what Carbon Plugin Dev runs. The protocol has to match before you can join, and Steam does the updating.
Is Carbon Plugin Dev up, and what does its uptime show?
Carbon Plugin Dev is offline at this refresh; the last response came 10 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.
Where does Carbon Plugin Dev sit?
For Carbon Plugin Dev, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.105.105.17:28015.
Rules, settings, map
What rules and settings are recorded for Carbon Plugin Dev?
You will not find a gather rate in the string Carbon Plugin Dev. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Carbon Plugin Dev loaded?
The game generates its map: procedural, on Carbon Plugin Dev.
Wipes and dates
When does Carbon Plugin Dev wipe, and how often?
Carbon Plugin Dev wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 17 hours ago.
What is wipe day on Carbon Plugin Dev like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Carbon Plugin Dev, and which filters?
These Rust Data lists include Carbon Plugin Dev: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Carbon Plugin Dev hold?
Read by the game's server browser, the tags Carbon Plugin Dev publishes are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Carbon Plugin Dev?
The manual route: launch Rust, F1, then client.connect 172.105.105.17:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.