Online 172.111.38.31:25570 checked 10m ago
Exo 1000x
Connect
srv = rust.server("172.111.38.31:25574")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 172.111.38.31:25570
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 16:24 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AfterWork | x1000 | RU | EU · groups of 8+ · 1000x · weekly · 5 on average | 5/50 |
| 1 | PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ] | groups of 36+ · 1000x · 3 on average | 3/250 |
| 2 | The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES | groups of 8+ · 1000x · 2 on average | 2/50 |
| 3 | [US] World War Rust | X1000 | Loot++ | Monthly Wipe | NA · groups of 8+ · 1000x · monthly · 2 on average | 3/100 |
| 4 | Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ | groups of 50+ · 1000x · 2 on average | 1/90 |
| 5 | [DE] Battlearena x1000 #Kit #Zombies and more ... | groups of 8+ · 1000x · 1 on average | 0/16 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Exo 1000x rank?
Player hours over seven days put Exo 1000x at #10,158, in the top 46% of the ranked set.
How full does Exo 1000x run?
Current row: 0 players on Exo 1000x, against 40 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 07:00 UTC, mean 0 players.
Server data
How smoothly does Exo 1000x run?
Averaged over 48 hours: 187 server fps, never under 104. Entity numbers reached 44,104, and that includes buildings, deployables and the rest. A high of 2,569 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Exo 1000x on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Exo 1000x. Steam updates your game for you, but the protocol must match to join.
Is Exo 1000x up, and what does its uptime show?
Online is the state at the latest refresh for Exo 1000x. A restart about 2 days 19 hours ago is what its reported uptime implies. 48 of 120 hours up over the last 5 full days, or 40%. The first row Rust Data holds for it is dated 23 October 2026.
Where does Exo 1000x sit?
For Exo 1000x, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.111.38.31:25570.
Rules, settings, map
What rules and settings are recorded for Exo 1000x?
The name carries the figure: Exo 1000x runs 1000x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has Exo 1000x loaded?
Size 3,000, seed 1234: the procedural map on Exo 1000x, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Exo 1000x wipe, and how often?
Too few wipes are on record for Exo 1000x to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 4 hours ago.
Tags and filters
Where does Exo 1000x appear among Rust Data lists and filters?
On Rust Data, Exo 1000x appears in these lists: Modded Rust servers and Rust servers with more than 10x. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on Exo 1000x?
The game's server browser reads these tags from Exo 1000x: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Exo 1000x?
Enter client.connect 172.111.38.31:25570 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.