Offline 172.218.176.170:28015 checked 8d ago
Salvagers Private Server
Connect
srv = rust.server("172.218.176.170:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 19:37 UTC25d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.218.176.170:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Player counts
How does Salvagers Private Server compare in the rankings?
Rank #15,369 on seven-day player hours for Salvagers Private Server, within the top 70% of all ranked servers.
How many players does Salvagers Private Server hold at once?
The current row shows Salvagers Private Server offline; the last response was 8 days 17 hours ago.
Server data
What Rust version does Salvagers Private Server run?
Rust network protocol 2634 and build 167781 on Windows is what Salvagers Private Server runs. Steam updates your game for you, but the protocol must match to join.
Is Salvagers Private Server up, and what does its uptime show?
Offline now for Salvagers Private Server, last seen 8 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Salvagers Private Server run from?
There is no region published for Salvagers Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.218.176.170:28015.
Map and rules
What rules and settings are recorded for Salvagers Private Server?
No gather rate appears in the name: Salvagers Private Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Salvagers Private Server selected?
The game generates its map: procedural, on Salvagers Private Server.
Wipe data
On what schedule does Salvagers Private Server wipe?
A rhythm cannot be read from the wipes of Salvagers Private Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 16 hours ago.
On Salvagers Private Server, what happens on wipe day?
Recent wipes averaged 3 players at their peak. 20 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Salvagers Private Server, and which filters?
These Rust Data lists include Salvagers Private Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Salvagers Private Server?
Read by the game's server browser, the tags Salvagers Private Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Salvagers Private Server?
In Rust, F1 opens the console: type client.connect 172.218.176.170:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.