Online NA 172.240.109.172:25578 checked 9m ago
Infected PvE 3x | Zombies | Custom Vehicles | Events
Connect
srv = rust.server("172.240.109.172:25574")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:51 UTC FW27d ago | 3 | NaN | running | 0 |
| 1 | Mon 28 Sep, 12:42 UTC31d ago | 4 | held half | 3.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 4 on average | 3/50 |
| 1 | [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | NA · groups of 12+ · 3x · monthly · 4 on average | 5/50 |
| 2 | Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps | NA · groups of 14+ · 3x · biweekly · 56 on average | 93/125 |
| 3 | [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons | NA · groups of 12+ · 3x · biweekly · 8 on average | 5/100 |
| 4 | GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 3/100 |
| 5 | [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 5 on average | 7/65 |
Quick answers
From the figures on this page.
Population
How does Infected PvE 3x | Zombies | Custom Vehicles | Events compare in the rankings?
Ranked #3,939 on seven-day player hours, Infected PvE 3x | Zombies | Custom Vehicles | Events is #656 in North America and in the top 18% of all ranked servers.
What population does Infected PvE 3x | Zombies | Custom Vehicles | Events carry?
Infected PvE 3x | Zombies | Custom Vehicles | Events reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.
Server facts
How smoothly does Infected PvE 3x | Zombies | Custom Vehicles | Events run?
The 48-hour average is 100 server fps, with a low of 54. Buildings, deployables and all else in the world took the count as high as 111,682 entities. A high of 4,105 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Rust network protocol 2635 and build 168909 on Linux is what Infected PvE 3x | Zombies | Custom Vehicles | Events runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Infected PvE 3x | Zombies | Custom Vehicles | Events, and is it up?
The current sample puts Infected PvE 3x | Zombies | Custom Vehicles | Events online. The uptime it reports puts the last restart about 11 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Where does Infected PvE 3x | Zombies | Custom Vehicles | Events sit?
In North America, Infected PvE 3x | Zombies | Custom Vehicles | Events lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 172.240.109.172:25578 is its address.
Map and rules
What rules and settings are recorded for Infected PvE 3x | Zombies | Custom Vehicles | Events?
The name carries the figure: Infected PvE 3x | Zombies | Custom Vehicles | Events runs 3x gather. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Infected PvE 3x | Zombies | Custom Vehicles | Events loaded?
The game generates the map on Infected PvE 3x | Zombies | Custom Vehicles | Events: procedural, size 4,096, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe schedule
When does Infected PvE 3x | Zombies | Custom Vehicles | Events wipe, and on what schedule?
Once a month Infected PvE 3x | Zombies | Custom Vehicles | Events wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 22 hours ago. The tags list wipes as monthly.
What is wipe day on Infected PvE 3x | Zombies | Custom Vehicles | Events like?
Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 3 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Where does Infected PvE 3x | Zombies | Custom Vehicles | Events appear among Rust Data lists and filters?
On Rust Data, Infected PvE 3x | Zombies | Custom Vehicles | Events appears in these lists: Modded Rust servers, 3x Rust servers, filtered live, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
How should you read the server tags on Infected PvE 3x | Zombies | Custom Vehicles | Events?
The game's server browser reads these tags from Infected PvE 3x | Zombies | Custom Vehicles | Events: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Infected PvE 3x | Zombies | Custom Vehicles | Events?
The manual route: launch Rust, F1, then client.connect 172.240.109.172:25578. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://infectedpve.craftingstore.net/.
