Online 172.240.12.251:25678 checked 8m ago
My Apex Rust Server
Connect
srv = rust.server("172.240.12.251:25680")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 6370984
- map
- Procedural Map
- size
- 3000
- seed
- 6370984
Server
srv.info()- address
- 172.240.12.251:25678
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 23:43 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 154/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
How does My Apex Rust Server compare in the rankings?
Rank #15,323 on seven-day player hours for My Apex Rust Server, within the top 69% of all ranked servers.
How many players does My Apex Rust Server hold at once?
My Apex Rust Server reports 0 players at this refresh, with 8 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does My Apex Rust Server run?
The 48-hour average is 230 server fps, with a low of 66. The entity count peaked at 48,162, covering buildings, deployables and the rest of the world. The memory field tops out at 1,706 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does My Apex Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Apex Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Apex Rust Server, and is it online now?
The current sample puts My Apex Rust Server online. The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 4 October 2026.
Where does My Apex Rust Server sit?
For My Apex Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 172.240.12.251:25678 is its address.
Rules, settings, map
Which settings and rules does My Apex Rust Server run?
The name My Apex Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has My Apex Rust Server selected?
My Apex Rust Server runs a procedural map of size 3,000 with seed 6370984, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does My Apex Rust Server wipe?
The record for My Apex Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 11 hours ago.
Lists and tags
Where does My Apex Rust Server appear among Rust Data lists and filters?
The Rust Data lists that My Apex Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Apex Rust Server?
These tags are published by My Apex Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join My Apex Rust Server?
The manual route: launch Rust, F1, then client.connect 172.240.12.251:25678. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.