Online 172.240.13.27:25696 checked 8m ago
My Apex Rust Server
Connect
srv = rust.server("172.240.13.27:25698")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1980756
- map
- Procedural Map
- size
- 3000
- seed
- 1980756
Server
srv.info()- address
- 172.240.13.27:25696
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 23:39 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
How does My Apex Rust Server compare in the rankings?
Rank #15,338 on seven-day player hours for My Apex Rust Server, within the top 69% of all ranked servers.
What population does My Apex Rust Server carry?
My Apex Rust Server reports 0 players at this refresh, with 8 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does My Apex Rust Server run?
The 48-hour average is 229 server fps, with a low of 52. The entity count peaked at 49,316, covering buildings, deployables and the rest of the world. Memory peaked at 1,896 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is My Apex Rust Server on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by My Apex Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Apex Rust Server, and is it online now?
My Apex Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 4 October 2026.
Where does My Apex Rust Server sit?
For My Apex Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.240.13.27:25696.
Settings and map
What rules and settings are recorded for My Apex Rust Server?
No gather rate appears in the name: My Apex Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on My Apex Rust Server?
The game generates the map on My Apex Rust Server: procedural, size 3,000, seed 1980756. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does My Apex Rust Server wipe, and how often?
The record for My Apex Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 10 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain My Apex Rust Server?
On Rust Data, My Apex Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Apex Rust Server?
The game's server browser reads these tags from My Apex Rust Server: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into My Apex Rust Server?
Enter client.connect 172.240.13.27:25696 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.