Online 172.240.229.69:28035 checked 8m ago
Tombstone PVE|Noob friendly| Custom NPCs
Connect
srv = rust.server("172.240.229.69:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:17 UTC FW27d ago | 8 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 172.240.229.69:28035
- region
- –
- max players
- 70
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 210/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 79/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 96/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 54/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 37/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 18/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Tombstone PVE|Noob friendly| Custom NPCs rank?
Rank #3,647 on seven-day player hours for Tombstone PVE|Noob friendly| Custom NPCs, within the top 16% of all ranked servers.
What population does Tombstone PVE|Noob friendly| Custom NPCs carry?
Tombstone PVE|Noob friendly| Custom NPCs reports 2 players at this refresh, with 70 slots configured. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 2 players.
Server facts
What does performance look like on Tombstone PVE|Noob friendly| Custom NPCs?
Averaged over 48 hours: 69 server fps, never under 48. Entity numbers reached 111,612, and that includes buildings, deployables and the rest. A high of 7,419 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Tombstone PVE|Noob friendly| Custom NPCs on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Tombstone PVE|Noob friendly| Custom NPCs. Steam updates your game for you, but the protocol must match to join.
Is Tombstone PVE|Noob friendly| Custom NPCs up, and what does its uptime show?
Tombstone PVE|Noob friendly| Custom NPCs reports itself online at the current refresh. A restart about 6 days 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Tombstone PVE|Noob friendly| Custom NPCs run from?
For Tombstone PVE|Noob friendly| Custom NPCs, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.240.229.69:28035.
Settings and map
Which settings and rules does Tombstone PVE|Noob friendly| Custom NPCs run?
The name Tombstone PVE|Noob friendly| Custom NPCs carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on Tombstone PVE|Noob friendly| Custom NPCs?
Size 3,500, seed 1337: the procedural map on Tombstone PVE|Noob friendly| Custom NPCs, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Tombstone PVE|Noob friendly| Custom NPCs wipe?
Once a month Tombstone PVE|Noob friendly| Custom NPCs wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 8 hours ago.
On Tombstone PVE|Noob friendly| Custom NPCs, what happens on wipe day?
The average peak over recent wipes is 8 players. Peak population on the latest wipe came 21 hours in.
Tags, lists
Which lists on Rust Data hold Tombstone PVE|Noob friendly| Custom NPCs, and which filters?
The Rust Data lists that Tombstone PVE|Noob friendly| Custom NPCs fits are: Modded Rust servers, Rust PvE servers and Rust servers for beginners. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Tombstone PVE|Noob friendly| Custom NPCs?
These tags are published by Tombstone PVE|Noob friendly| Custom NPCs and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp70 (Max players): The server lists 70 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Tombstone PVE|Noob friendly| Custom NPCs?
In Rust, F1 opens the console: type client.connect 172.240.229.69:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.