Online 172.240.47.243:25619 checked 12m ago
DiggyTown - Solo-Duo-Trio-Quad
Connect
srv = rust.server("172.240.47.243:25594")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1515203761
- map
- Procedural Map
- size
- 4000
- seed
- 1515203761
Server
srv.info()- address
- 172.240.47.243:25619
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 22:09 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
What position does DiggyTown - Solo-Duo-Trio-Quad take in the server rankings?
Over the last seven days DiggyTown - Solo-Duo-Trio-Quad sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does DiggyTown - Solo-Duo-Trio-Quad run?
The sample now reads 0 players for DiggyTown - Solo-Duo-Trio-Quad, out of 60 slots. Over the last seven days it averaged 0 players.
Server data
How well does DiggyTown - Solo-Duo-Trio-Quad perform?
The 48-hour average is 212 server fps, with a low of 143. Entity numbers reached 89,943, and that includes buildings, deployables and the rest. The memory field tops out at 3,289 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is DiggyTown - Solo-Duo-Trio-Quad on?
Rust network protocol 2635 and build 168909 on Linux is what DiggyTown - Solo-Duo-Trio-Quad runs. Joining needs the same protocol on your game; Steam handles the update.
Is DiggyTown - Solo-Duo-Trio-Quad up, and what does its uptime show?
Online is the state at the latest refresh for DiggyTown - Solo-Duo-Trio-Quad. The uptime it reports puts the last restart about 21 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 10 October 2026.
In which location is DiggyTown - Solo-Duo-Trio-Quad hosted?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.47.243:25619.
Map and rules
What rules and settings are recorded for DiggyTown - Solo-Duo-Trio-Quad?
The name DiggyTown - Solo-Duo-Trio-Quad carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has DiggyTown - Solo-Duo-Trio-Quad selected?
DiggyTown - Solo-Duo-Trio-Quad runs a procedural map of size 4,000 with seed 1515203761, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does DiggyTown - Solo-Duo-Trio-Quad wipe, and on what schedule?
A rhythm cannot be read from the wipes of DiggyTown - Solo-Duo-Trio-Quad on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 18 days 13 hours ago.
Tags and filters
Where does DiggyTown - Solo-Duo-Trio-Quad appear among Rust Data lists and filters?
These Rust Data lists include DiggyTown - Solo-Duo-Trio-Quad: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on DiggyTown - Solo-Duo-Trio-Quad?
The game's server browser reads these tags from DiggyTown - Solo-Duo-Trio-Quad: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join DiggyTown - Solo-Duo-Trio-Quad?
The manual route: launch Rust, F1, then client.connect 172.240.47.243:25619. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.