Rust Data

rustdata.spaceservers172.240.5.171:25567.ipynb

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Offline 172.240.5.171:25565 checked 11d ago

Punch the Clock

moddedoxide

Connect

srv = rust.server("172.240.5.171:25567")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,248 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1783065
Map of Punch the Clock
map
Procedural Map
size
3000
seed
1783065
Open on RustMaps

Server

srv.info()
address
172.240.5.171:25565
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 20:28 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average14/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

Quick answers

From the figures on this page.

Player counts

What position does Punch the Clock take in the server rankings?

Rank #15,248 on seven-day player hours for Punch the Clock, within the top 69% of all ranked servers.

How many players does Punch the Clock hold at once?

The current row shows Punch the Clock offline; the last response was 11 days 3 hours ago.

Server data

What is the Rust version on Punch the Clock?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Punch the Clock. The protocol has to match before you can join, and Steam does the updating.

How reliable is Punch the Clock, and is it online now?

Punch the Clock is offline at this refresh; the last response came 11 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.

In which location is Punch the Clock hosted?

No region is published by Punch the Clock. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.240.5.171:25565.

Rules, settings, map

What rules and settings are recorded for Punch the Clock?

You will not find a gather rate in the string Punch the Clock. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Punch the Clock?

Punch the Clock runs a procedural map of size 3,000 with seed 1783065, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Punch the Clock wipe, and how often?

A rhythm cannot be read from the wipes of Punch the Clock on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 5 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain Punch the Clock?

The Rust Data lists that Punch the Clock fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Punch the Clock hold?

These tags are published by Punch the Clock and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Punch the Clock?

The manual route: launch Rust, F1, then client.connect 172.240.5.171:25565. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,920 players 11,693 servers online