Offline 172.240.53.131:2295 checked 43d ago
DeadlyGaming-Rust
Connect
srv = rust.server("172.240.53.131:2296")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.240.53.131:2295
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 00:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 88/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 274/700 |
Quick answers
From the figures on this page.
Population data
How does DeadlyGaming-Rust compare in the rankings?
Rank #15,459 on seven-day player hours for DeadlyGaming-Rust, within the top – of all ranked servers.
How many players does DeadlyGaming-Rust hold at once?
The current row shows DeadlyGaming-Rust offline; the last response was 43 days 23 hours ago.
Server data
Which Rust version is DeadlyGaming-Rust on?
The build is Rust network protocol 2633 and build 163493 on Linux, run by DeadlyGaming-Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DeadlyGaming-Rust, and is it up?
DeadlyGaming-Rust is offline at this refresh; the last response came 43 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does DeadlyGaming-Rust sit?
For DeadlyGaming-Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 172.240.53.131:2295 is its address.
Settings and map
What rules and settings are recorded for DeadlyGaming-Rust?
No gather rate appears in the name: DeadlyGaming-Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on DeadlyGaming-Rust?
A procedural map runs on DeadlyGaming-Rust, generated by the game.
Wipes and dates
When does DeadlyGaming-Rust wipe, and how often?
Too few wipes are on record for DeadlyGaming-Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 48 days 13 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain DeadlyGaming-Rust?
On Rust Data, DeadlyGaming-Rust appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on DeadlyGaming-Rust hold?
The game's server browser reads these tags from DeadlyGaming-Rust: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Build number: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into DeadlyGaming-Rust?
Enter client.connect 172.240.53.131:2295 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.