Rust Data

rustdata.spaceservers172.240.87.179:20506.ipynb

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Offline 172.240.87.179:20505 checked 27d ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("172.240.87.179:20506")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,973 # top 70%
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 585606235
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
585606235
Open on RustMaps

Server

srv.info()
address
172.240.87.179:20505
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 04:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average41/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average91/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average88/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309/350

Quick answers

From the figures on this page.

Population data

What position does A Shockbyte Rust Server take in the server rankings?

Rank #15,973 on seven-day player hours for A Shockbyte Rust Server, within the top 70% of all ranked servers.

What population does A Shockbyte Rust Server carry?

Offline now for A Shockbyte Rust Server, with the last sample 27 days ago.

Server data

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 163493 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Shockbyte Rust Server, and is it up?

The latest sample has A Shockbyte Rust Server offline, with a last sighting 27 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does A Shockbyte Rust Server sit?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 172.240.87.179:20505 is its address.

Settings and map

What rules and settings are recorded for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte Rust Server loaded?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 585606235, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 50 days 17 hours ago, and that is the one in play.

Tags and filters

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

On Rust Data, A Shockbyte Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to A Shockbyte Rust Server?

Enter client.connect 172.240.87.179:20505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163493
Build Recorded game build: 163493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,372 players 11,805 servers online