Offline 172.58.121.180:28015 checked 17d ago
ThineTestServer
Connect
srv = rust.server("172.58.121.180:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 18:28 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Sat 10 Oct, 22:03 UTC18d ago | 1 | NaN | 0.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.58.121.180:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 18:28 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 88/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 91/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 76/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Quick answers
From the figures on this page.
Population data
How does ThineTestServer compare in the rankings?
Over the last seven days ThineTestServer sits at #14,402 on player hours, in the top 65% of ranked servers.
What population does ThineTestServer carry?
The current row shows ThineTestServer offline; the last response was 17 days 2 hours ago.
About the server
What is the Rust version on ThineTestServer?
Version Rust network protocol 2634 and build 167398 on Windows is reported by ThineTestServer. The protocol has to match before you can join, and Steam does the updating.
Is ThineTestServer up, and what does its uptime show?
The latest sample has ThineTestServer offline, with a last sighting 17 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 10 October 2026.
In which location is ThineTestServer hosted?
No region is published by ThineTestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 172.58.121.180:28015 is its address.
Map and rules
Which settings and rules does ThineTestServer run?
The name ThineTestServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has ThineTestServer selected?
A procedural map runs on ThineTestServer, generated by the game.
Wipes and dates
When does ThineTestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of ThineTestServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 3 hours ago.
On ThineTestServer, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does ThineTestServer appear among Rust Data lists and filters?
On Rust Data, ThineTestServer appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on ThineTestServer?
The game's server browser reads these tags from ThineTestServer: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join ThineTestServer?
The manual route: launch Rust, F1, then client.connect 172.58.121.180:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.