Rust Data

rustdata.spaceservers172.59.129.169:28016.ipynb

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Offline 172.59.129.169:28015 checked 15d ago

ZombieSurvival Private Test

moddedcarbonpve

Connect

srv = rust.server("172.59.129.169:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak –
rank #13,235 # top 61%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
172.59.129.169:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 06:12 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average130/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average105/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average44/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average66/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average25/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average24/100

Quick answers

From the figures on this page.

Population data

What position does ZombieSurvival Private Test take in the server rankings?

Over the last seven days ZombieSurvival Private Test sits at #13,235 on player hours, in the top 61% of ranked servers.

What population does ZombieSurvival Private Test carry?

The current row shows ZombieSurvival Private Test offline; the last response was 15 days 23 hours ago.

About the server

What Rust version does ZombieSurvival Private Test run?

Version Rust network protocol 2634 and build 167398 on Windows is reported by ZombieSurvival Private Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is ZombieSurvival Private Test, and is it online now?

ZombieSurvival Private Test is offline at this refresh; the last response came 15 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 12 October 2026.

In which location is ZombieSurvival Private Test hosted?

There is no region published for ZombieSurvival Private Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 172.59.129.169:28015 is its address.

Map and rules

What rules and settings are recorded for ZombieSurvival Private Test?

No gather rate appears in the name: ZombieSurvival Private Test. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has ZombieSurvival Private Test selected?

ZombieSurvival Private Test runs a procedural map, which the game generates.

Wipes and dates

When does ZombieSurvival Private Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of ZombieSurvival Private Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 17 days 2 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold ZombieSurvival Private Test, and which filters?

The Rust Data lists that ZombieSurvival Private Test fits are: Modded Rust servers, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on ZombieSurvival Private Test?

The game's server browser reads these tags from ZombieSurvival Private Test: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to ZombieSurvival Private Test?

In Rust, F1 opens the console: type client.connect 172.59.129.169:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online