Offline 172.96.160.200:7820 checked 23d ago
Rust Test 4
Connect
srv = rust.server("172.96.160.200:7825")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 123456789
- map
- Procedural Map
- size
- 3500
- seed
- 123456789
Server
srv.info()- address
- 172.96.160.200:7820
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 04:09 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 154/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust Test 4 take in the server rankings?
Rank #15,962 on seven-day player hours for Rust Test 4, within the top 71% of all ranked servers.
How many players does Rust Test 4 hold at once?
The current row shows Rust Test 4 offline; the last response was 23 days 20 hours ago.
About the server
What is the Rust version on Rust Test 4?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Rust Test 4. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Test 4 up, and what does its uptime show?
The latest sample has Rust Test 4 offline, with a last sighting 23 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 5 October 2026.
Which location does Rust Test 4 run from?
For Rust Test 4, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 172.96.160.200:7820 is its address.
Map and rules
What rules and settings are recorded for Rust Test 4?
You will not find a gather rate in the string Rust Test 4. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust Test 4 selected?
The game generates the map on Rust Test 4: procedural, size 3,500, seed 123456789. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust Test 4 wipe, and how often?
A rhythm cannot be read from the wipes of Rust Test 4 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 6 hours ago, and that is the one in play.
Tags, lists
Where does Rust Test 4 appear among Rust Data lists and filters?
On Rust Data, Rust Test 4 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Test 4?
Read by the game's server browser, the tags Rust Test 4 publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rust Test 4?
The manual route: launch Rust, F1, then client.connect 172.96.160.200:7820. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://hypernode.gg/.