Offline 172.98.32.104:28015 checked 23d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("172.98.32.104:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.98.32.104:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:09 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 128/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 121/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 26/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 37/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Local Rust Server [No EAC] rank?
Rank #13,893 on seven-day player hours for Local Rust Server [No EAC], within the top 61% of all ranked servers.
What population does Local Rust Server [No EAC] carry?
Local Rust Server [No EAC] returns no live count at this refresh, having last been seen 23 days 19 hours ago.
Server data
Which Rust version is Local Rust Server [No EAC] on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Local Rust Server [No EAC]. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Rust Server [No EAC], and is it up?
The latest sample has Local Rust Server [No EAC] offline, with a last sighting 23 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.
In which location is Local Rust Server [No EAC] hosted?
There is no region published for Local Rust Server [No EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.98.32.104:28015.
Map and rules
What rules and settings are recorded for Local Rust Server [No EAC]?
No gather rate appears in the name: Local Rust Server [No EAC]. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Local Rust Server [No EAC] selected?
The game generates its map: procedural, on Local Rust Server [No EAC].
Wipe data
On what schedule does Local Rust Server [No EAC] wipe?
Too few wipes are on record for Local Rust Server [No EAC] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 18 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Local Rust Server [No EAC], and which filters?
These Rust Data lists include Local Rust Server [No EAC]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust Server [No EAC]?
Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Local Rust Server [No EAC]?
Enter client.connect 172.98.32.104:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.