Rust Data

rustdata.spaceservers172.98.32.104:28017.ipynb

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Offline 172.98.32.104:28015 checked 23d ago

Local Rust Server [No EAC]

moddedoxide

Connect

srv = rust.server("172.98.32.104:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,893 # top 61%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
172.98.32.104:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:09 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average128/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average121/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average26/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average115/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average37/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Local Rust Server [No EAC] rank?

Rank #13,893 on seven-day player hours for Local Rust Server [No EAC], within the top 61% of all ranked servers.

What population does Local Rust Server [No EAC] carry?

Local Rust Server [No EAC] returns no live count at this refresh, having last been seen 23 days 19 hours ago.

Server data

Which Rust version is Local Rust Server [No EAC] on?

The build is Rust network protocol 2634 and build 166494 on Windows, run by Local Rust Server [No EAC]. The protocol has to match before you can join, and Steam does the updating.

How reliable is Local Rust Server [No EAC], and is it up?

The latest sample has Local Rust Server [No EAC] offline, with a last sighting 23 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.

In which location is Local Rust Server [No EAC] hosted?

There is no region published for Local Rust Server [No EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.98.32.104:28015.

Map and rules

What rules and settings are recorded for Local Rust Server [No EAC]?

No gather rate appears in the name: Local Rust Server [No EAC]. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has Local Rust Server [No EAC] selected?

The game generates its map: procedural, on Local Rust Server [No EAC].

Wipe data

On what schedule does Local Rust Server [No EAC] wipe?

Too few wipes are on record for Local Rust Server [No EAC] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 18 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Local Rust Server [No EAC], and which filters?

These Rust Data lists include Local Rust Server [No EAC]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Local Rust Server [No EAC]?

Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Local Rust Server [No EAC]?

Enter client.connect 172.98.32.104:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,779 players 11,815 servers online