Offline 173.175.46.240:28015 checked 1h ago
My Plugin Test Server
Connect
srv = rust.server("173.175.46.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 12345
- map
- Procedural Map
- size
- 2000
- seed
- 12345
Server
srv.info()- address
- 173.175.46.240:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 16:58 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 72/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 22/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population
What position does My Plugin Test Server take in the server rankings?
Rank #6,216 on seven-day player hours for My Plugin Test Server, within the top 28% of all ranked servers.
How full does My Plugin Test Server run?
Offline now for My Plugin Test Server, with the last sample 1 hours ago. Over the last seven days it averaged 1 players and peaked at 3. Peak hour in the last 48 hours: 23:00 UTC, mean 2 players.
Server data
What does performance look like on My Plugin Test Server?
Averaged over 48 hours: 228 server fps, never under 222. Entity numbers reached 17,667, and that includes buildings, deployables and the rest. A high of 1,317 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on My Plugin Test Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Plugin Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Plugin Test Server, and is it up?
My Plugin Test Server is offline at this refresh; the last response came 1 hours ago. The uptime it reports puts the last restart about 46 minutes ago. Over the last 1 full day the hours up number 9 of 24, 38%. The first row Rust Data holds for it is dated 27 October 2026.
Which location does My Plugin Test Server run from?
No region is published by My Plugin Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.175.46.240:28015.
Settings and map
Which rules apply on My Plugin Test Server, and what settings?
The name My Plugin Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on My Plugin Test Server?
My Plugin Test Server runs a procedural map of size 2,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does My Plugin Test Server wipe?
A rhythm cannot be read from the wipes of My Plugin Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 hours ago.
Tags and filters
Which Rust Data filters and lists contain My Plugin Test Server?
On Rust Data, My Plugin Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Plugin Test Server hold?
These tags are published by My Plugin Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into My Plugin Test Server?
Enter client.connect 173.175.46.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.