Offline 173.183.122.190:28015 checked 27d ago
Bonehead's Procedural Server
Connect
srv = rust.server("173.183.122.190:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 173.183.122.190:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 04:55 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 152/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 98/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 238/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 347/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Bonehead's Procedural Server rank?
Rank #13,817 on seven-day player hours for Bonehead's Procedural Server, within the top 60% of all ranked servers.
How many players does Bonehead's Procedural Server hold at once?
Bonehead's Procedural Server returns no live count at this refresh, having last been seen 27 days 10 hours ago.
About the server
What is the Rust version on Bonehead's Procedural Server?
Rust network protocol 2634 and build 166569 on Windows is what Bonehead's Procedural Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Bonehead's Procedural Server, and is it up?
Bonehead's Procedural Server is offline at this refresh; the last response came 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Where does Bonehead's Procedural Server sit?
For Bonehead's Procedural Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 173.183.122.190:28015.
Map and rules
What rules and settings are recorded for Bonehead's Procedural Server?
No gather rate appears in the name: Bonehead's Procedural Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Bonehead's Procedural Server loaded?
A procedural map runs on Bonehead's Procedural Server, generated by the game.
Wipes and dates
When does Bonehead's Procedural Server wipe, and how often?
The record for Bonehead's Procedural Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 11 hours ago.
Tags, lists
Which lists on Rust Data hold Bonehead's Procedural Server, and which filters?
These Rust Data lists include Bonehead's Procedural Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Bonehead's Procedural Server?
The game's server browser reads these tags from Bonehead's Procedural Server: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166569 (Build): Build number: 166569; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Bonehead's Procedural Server?
Enter client.connect 173.183.122.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.