Rust Data

rustdata.spaceservers173.237.37.157:2160.ipynb

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Offline 173.237.37.157:2153 checked 1d ago

Legendary Rust V 2.0

moddedoxide

Connect

srv = rust.server("173.237.37.157:2160")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0003:0006:0010:0013:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0003:0006:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 19hThu 5 Nov, 19:00 UTCFW force wipe
135d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:53 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 300971
Map of Legendary Rust V 2.0
map
Procedural Map
size
4500
seed
300971
Open on RustMaps

Server

srv.info()
address
173.237.37.157:2153
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:07 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average52/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average51/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average55/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Legendary Rust V 2.0 rank?

Rank #15,344 on seven-day player hours for Legendary Rust V 2.0, within the top 69% of all ranked servers.

How many players does Legendary Rust V 2.0 hold at once?

Offline now for Legendary Rust V 2.0, with the last sample 30 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does Legendary Rust V 2.0 run?

The 48-hour average is 139 server fps, with a low of 101. The entity count peaked at 120,403, covering buildings, deployables and the rest of the world. The memory field tops out at 4,818 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Legendary Rust V 2.0?

Rust network protocol 2635 and build 168909 on Linux is what Legendary Rust V 2.0 runs. Joining needs the same protocol on your game; Steam handles the update.

Is Legendary Rust V 2.0 up, and what does its uptime show?

The latest sample has Legendary Rust V 2.0 offline, with a last sighting 30 hours ago. Count back 4 days 21 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 141 of 168, 84%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Legendary Rust V 2.0 run from?

No region is published by Legendary Rust V 2.0. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.237.37.157:2153.

Map and rules

Which rules apply on Legendary Rust V 2.0, and what settings?

You will not find a gather rate in the string Legendary Rust V 2.0. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Legendary Rust V 2.0?

Size 4,500, seed 300971: the procedural map on Legendary Rust V 2.0, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Legendary Rust V 2.0 wipe, and on what schedule?

The only wipe Legendary Rust V 2.0 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 3 hours ago, and that is the one in play.

On Legendary Rust V 2.0, what happens on wipe day?

The average peak over recent wipes is 1 players. 3 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Legendary Rust V 2.0, and which filters?

The Rust Data lists that Legendary Rust V 2.0 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Legendary Rust V 2.0 hold?

Read by the game's server browser, the tags Legendary Rust V 2.0 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Legendary Rust V 2.0?

The manual route: launch Rust, F1, then client.connect 173.237.37.157:2153. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online