Offline NA 173.237.37.198:2412 checked 1d ago
Thankful's Place
Connect
srv = rust.server("173.237.37.198:2570")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:18 UTC13d ago | 5 | NaN | running | 0 |
| 1 | Thu 1 Oct, 16:13 UTC27d ago | 4 | halved by day 11 | 14 days | 0 |
| 2 | Thu 17 Sep, 13:55 UTC42d ago | 4 | halved by day 11 | 14.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 0- map
- NightmareInRustV1.5
- size
- 3000
- seed
- –
Server
srv.info()- address
- 173.237.37.198:2412
- region
- NA
- max players
- 200
- group limit
- 20 max
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 16:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 131/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 42/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 32/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 22/200 |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 63/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9/100 |
Quick answers
From the figures on this page.
Player counts
What position does Thankful's Place take in the server rankings?
Player hours over the last seven days: #5,853 for Thankful's Place, #961 in North America, within the top 26% of the ranked set.
What population does Thankful's Place carry?
Offline now for Thankful's Place, with the last sample 45 hours ago. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
About the server
How smoothly does Thankful's Place run?
Server fps over the last 48 hours averages 189; the floor is 155. Buildings, deployables and all else in the world took the count as high as 84,453 entities. The memory field tops out at 2,228 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Thankful's Place?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Thankful's Place. The protocol has to match before you can join, and Steam does the updating.
Is Thankful's Place up, and what does its uptime show?
Offline now for Thankful's Place, last seen 45 hours ago. Count back 19 minutes from its reported uptime to get the last restart. 138 of 168 hours up over the last 7 full days, or 82%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Thankful's Place sit?
With its NA tag, Thankful's Place lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 173.237.37.198:2412 is its address.
Map and rules
Which rules apply on Thankful's Place, and what settings?
The name Thankful's Place carries no gather rate. Group size tops out at 20 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Thankful's Place loaded?
A procedural map of size 3,000 runs on Thankful's Place, generated by the game. NightmareInRustV1.5 is what the map name field says.
Wipes and dates
When does Thankful's Place wipe, and how often?
Irregular wipe times on Thankful's Place leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 22 hours ago.
On Thankful's Place, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. 24 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 11.
Tags and filters
Where does Thankful's Place appear among Rust Data lists and filters?
These Rust Data lists include Thankful's Place: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Thankful's Place hold?
The game's server browser reads these tags from Thankful's Place: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts20 (Group limit): Team size tops out at 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Thankful's Place?
Enter client.connect 173.237.37.198:2412 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
