Online NA 173.244.231.14:28020 checked 12m ago
Gooners Island | PvE Locked | Small US East | Public
Connect
srv = rust.server("173.244.231.14:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 16h | Thu 12 Nov, 19:11 UTC | wipe |
| 2 | 27d 16h | Thu 26 Nov, 19:11 UTC | wipe |
| 3 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 16h | Thu 10 Dec, 19:11 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 19:11 UTC14d ago | 2 | NaN | running | 0 |
| 1 | Thu 8 Oct, 16:55 UTC21d ago | 2 | held half | 7.1 days | 0 |
| 2 | Thu 1 Oct, 21:06 UTC FW28d ago | 3 | halved by day 3 | 6.8 days | 1 |
| 3 | Sat 19 Sep, 00:17 UTC41d ago | 4 | halved by day 2 | 12.9 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 699311
- map
- Procedural Map
- size
- 3500
- seed
- 699311
Server
srv.info()- address
- 173.244.231.14:28020
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 19:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 2/50 |
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 268/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 96/200 |
| 3 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 78/200 |
| 4 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 15 on average | 17/30 |
| 5 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 13/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Gooners Island | PvE Locked | Small US East | Public rank?
Player hours over the last seven days: #5,403 for Gooners Island | PvE Locked | Small US East | Public, #908 in North America, within the top 24% of the ranked set.
How full does Gooners Island | PvE Locked | Small US East | Public run?
Gooners Island | PvE Locked | Small US East | Public reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 2 players.
Server facts
What does performance look like on Gooners Island | PvE Locked | Small US East | Public?
The 48-hour average is 159 server fps, with a low of 70. Entity numbers reached 66,950, and that includes buildings, deployables and the rest. Memory peaked at 2,817 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Gooners Island | PvE Locked | Small US East | Public run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Gooners Island | PvE Locked | Small US East | Public. Joining needs the same protocol on your game; Steam handles the update.
Is Gooners Island | PvE Locked | Small US East | Public up, and what does its uptime show?
The current sample puts Gooners Island | PvE Locked | Small US East | Public online. Count back 1 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Gooners Island | PvE Locked | Small US East | Public sit?
The NA tag is what Gooners Island | PvE Locked | Small US East | Public uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 173.244.231.14:28020 is its address.
Rules, settings, map
Which settings and rules does Gooners Island | PvE Locked | Small US East | Public run?
The name Gooners Island | PvE Locked | Small US East | Public carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has Gooners Island | PvE Locked | Small US East | Public loaded?
Size 3,500, seed 699311: the procedural map on Gooners Island | PvE Locked | Small US East | Public, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Gooners Island | PvE Locked | Small US East | Public wipe, and on what schedule?
Too few wipes are on record for Gooners Island | PvE Locked | Small US East | Public to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 14 days 7 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on Gooners Island | PvE Locked | Small US East | Public like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 24 hours in. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 2.5.
Tags, lists
Which Rust Data filters and lists contain Gooners Island | PvE Locked | Small US East | Public?
These Rust Data lists include Gooners Island | PvE Locked | Small US East | Public: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on Gooners Island | PvE Locked | Small US East | Public?
These tags are published by Gooners Island | PvE Locked | Small US East | Public and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Gooners Island | PvE Locked | Small US East | Public?
In Rust, F1 opens the console: type client.connect 173.244.231.14:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.