Offline 173.49.166.116:28015 checked 19h ago
local
Connect
srv = rust.server("173.49.166.116:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 01:49 UTC7d ago | 1 | NaN | running | 1 |
| 1 | Wed 21 Oct, 06:05 UTC7d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 173.49.166.116:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 01:49 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 3/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Quick answers
From the figures on this page.
Population data
What position does local take in the server rankings?
Player hours over seven days put local at #5,355, in the top 24% of the ranked set.
How many players does local hold at once?
local returns no live count at this refresh, having last been seen 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.
Server data
What is the Rust version on local?
Rust network protocol 2635 and build 168909 on Windows is what local runs. Joining needs the same protocol on your game; Steam handles the update.
Is local up, and what does its uptime show?
local is offline at this refresh; the last response came 19 hours ago. Uptime of 27% across the last 7 full days: 46 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.
Which location does local run from?
No region is published by local. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 173.49.166.116:28015.
Map and rules
What rules and settings are recorded for local?
No gather rate appears in the name: local. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has local loaded?
local runs a procedural map, which the game generates.
Wipes and dates
On what schedule does local wipe?
Too few wipes are on record for local to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days ago, and that is the one in play.
What is wipe day on local like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.
Lists and tags
Which Rust Data filters and lists contain local?
The Rust Data lists that local fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on local hold?
These tags are published by local and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to local?
In Rust, F1 opens the console: type client.connect 173.49.166.116:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.