Online NA 174.138.187.138:28020 checked 9m ago
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]
Connect
srv = rust.server("174.138.187.138:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 12:02 UTC26d ago | 9 | NaN | running | 1 |
| 1 | Thu 1 Oct, 21:34 UTC FW28d ago | 7 | NaN | 1.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x | NA · groups of 8+ · 5x · monthly · 118 on average | 201/225 |
| 1 | AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x | NA · groups of 8+ · 5x · monthly · 76 on average | 71/150 |
| 2 | JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| | NA · groups of 100+ · 5x · monthly · 6 on average | 10/120 |
| 3 | HollowServers.co 5x Solo/Duo/Trio [Loot++|MyMini|Shop|Events]10 | NA · groups of 8+ · 5x · monthly · 3 on average | 3/150 |
| 4 | [US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | NA · groups of 100+ · 3x · monthly · 34 on average | 35/100 |
| 5 | AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED | NA · groups of 8+ · 3x · monthly · 14 on average | 13/100 |
Quick answers
From the figures on this page.
Population
How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] compare in the rankings?
Player hours over the last seven days: #1,945 for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], #298 in North America, within the top 9% of the ranked set.
What population does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] carry?
Current row: 2 players on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], against 100 slots. Over the last seven days it averaged 2 players and peaked at 9. Peak hour in the last 48 hours: 21:00 UTC, mean 5 players.
About the server
What does performance look like on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
Averaged over 48 hours: 72 server fps, never under 46. The entity count peaked at 258,920, covering buildings, deployables and the rest of the world. The memory field tops out at 7,723 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
The build is Rust network protocol 2635 and build 168909 on Windows, run by NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. The protocol has to match before you can join, and Steam does the updating.
Is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] up, and what does its uptime show?
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] reports itself online at the current refresh. The uptime it reports puts the last restart about 16 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run from?
In North America, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 174.138.187.138:28020 is its address.
Map and rules
Which rules apply on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], and what settings?
5x gather is what the name states, and the name is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] loaded?
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs a procedural map of size 5,800 with seed 66629566, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe data
When does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe, and how often?
Once a month NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 12 hours ago, and that is the one in play. The tags list wipes as monthly.
On NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], what happens on wipe day?
Recent wipes averaged 8 players at their peak. Peak population on the latest wipe came 35 hours in.
Tags, lists
Which lists on Rust Data hold NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], and which filters?
The Rust Data lists that NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which meanings do the tags on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hold?
Read by the game's server browser, the tags NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
In Rust, F1 opens the console: type client.connect 174.138.187.138:28020. Launch Rust on this page does the same by opening the game through Steam and connecting. https://notime-x5-rust.tebex.io/ is the website recorded for it.
